Hello,
I’m using mouse camera controls for a 3rd person game. Everything works but when the player moves over the terrain and there’s a slight change in height the transition is very fast. Is there a way this can be smoothed a bit? The camera is following correctly etc but it seems really jerky when not on a flat surface.
Cheers
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For the Mouse camera controls, this is handled by the Height Damping, which is used at all times, even without player input to change the camera.
Setting it to 0 will disable it, higher values mean faster changes - e.g. setting it to 0.1 would make it very slow.
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