I've completed part 9 of the 2D grid. Once the scene is started, the music plays and the white grid squares appear, but the combatants and highlights do not show up. What could I have forgotten, or is this more resolved in a later step?
  • Make sure your game starter in the scene has Start Game enabled. Otherwise, check if the battle start schematic is set up for the battle system.
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  • The game starter and schematic are both there, but nothing seems to have changed.<img https://imgur.com/a/T2sEOQm
    https://imgur.com/77VAZuK
    https://imgur.com/M0T6cGz
    https://imgur.com/uy0EghK
  • You might not get a reply until after the holiday, so it's probably best if you download the completed project and open it in another Unity instance so you can compare settings and schematics. It could be something simple like a setting on the battle grid Player/Enemy deployment cells, or maybe deployment options in Battle Grid Settings.
  • Back in office, sorry for the detail - do you still have the issue?

    Based on the screenshots, I'd say to remove the Start Schematic Asset from the game starter (component), that might interfere with the starting battle.
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  • edited February 2023
    Oops, I forgot to check back in on the post. I am still having difficulties even with disabling the schematic in the Starter, and also with some different Start Schematic despite being mostly the same:
    https://imgur.com/a/BXS6oYn
    Thanks
    Post edited by Namey on
  • Hm, I assume you have a start game schematic set up that actually adds combatants to the player group?
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    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
  • edited February 2023
    Oh, I'll try that.
    Huh, guess I forgot.
    Post edited by Namey on
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