Without animating the actions, a turn is pretty instant and over within less than a second. What's making combat slow or fast is how you animate the actions - i.e. your battle events.
To make those faster, you can e.g.: - decrease wait times - increase move speeds
Also, if you're using fade in/out in your battle menu's GUI boxes, that can also result in battle seeming slower (since you'll always wait for menus to fade), reducing those fade times (or removing fade) can also increase the speed.
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
What's making combat slow or fast is how you animate the actions - i.e. your battle events.
To make those faster, you can e.g.:
- decrease wait times
- increase move speeds
Also, if you're using fade in/out in your battle menu's GUI boxes, that can also result in battle seeming slower (since you'll always wait for menus to fade), reducing those fade times (or removing fade) can also increase the speed.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!