Is there a way to debug flying text Settings?
At some point it stopped working and I am trying to figure out why.
I went going through the documentation (I set it up following the tutorials) and all the options seem to be set correctly both on the UI>UI Settings and Status>Status Values>UI Settings but it's still not working...
If yes, I'd check that - you can add debug output using Unity Console nodes. When using schematics, the flying text is only alive as long as the schematic is executed, i.e. if it doesn't have any wait time within, it's over in an instant and the flying text is gone.
Also, using a schematic will automatically set the flying text transparent before the schematic, so a Change UI Color node should be used in any case.
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https://orkframework.com/guide/tutorials/schematics/flying-text-mover/
I added a Unity Console text but it looks like the schematic is not being executed.
I am not entirely sure what's not properly set in the Editor though...
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The HUD displaying the Health Status Value is changing so I am sure the combatant is being damaged.
If it isn't either of that, I'll need a test project to check out :)
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