I was following the 3D RPG Playground tutorial and got to the part where I was setting up the start menu.

I'm sure I followed the directions correctly, but I'm getting the following error whenever I move the Start Menu options around (like New Game, Load Game, etc.), I get this error:
GUI Error: Invalid GUILayout state in MakinomEditorWindow view. Verify that all layout Begin/End calls match
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
  • You can usually ignore these kind of errors/warnings in the editor - they're about some GUI state missmatch due to display update and don't do any damage.
    Next update should reduce them, as I've made some changes to how these things are handled in the background.
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