I just started dabbling with battle AIs but I am having a bit of a hard times.
I am trying to get an AI to hunt a target but if there's no target or the target is too far, randomly play an ability to spawn traps.
This is what I had so far:

Unfortunately the AI never seems to clear the target even if its distance is greater than 10 units.
The move AI is set to Hunt with a base detection range of 8.
I also added to the spawn trap ability the
Game State condition In Battle=Inactive hoping it would have used the ability outside battles.
Any help is more than welcome
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