In a grid battle, how can I make Building-type Combatants work like Shops.
The idea is to be able to buy Troops, Weapons and Armor depending on the Combatant of the Building type.
The Store Layout and Store have already been created.
I created a battle skill with a node that checks the combatant and another that checks its type... Then I created an "Is Shop Open" node and selected the desired shop.
In the grid battle I use the skill of the Combatant Building indicated, but nothing happens.
I would like the skill to open the desired Shop Menu and when buying the Equipment, it is already automatically equipped, as long as there is space.