I'm following the 2D tutorial and got till point 16 of battle system. All appears to work fine, battles starts, I can select the menus, attack, get attacked. But the Mouse select on the enemy doesn't work like in the finished example.
I'm using my own sprites for player and enemy (static pngs) I've triple checked all the places that appears to be involved with the mouse selection taking the working completed project as reference:
enemies (I spawn multiple enemies) are sprite renders with Box Collider 2D component and have the "Is Trigger" checked. they have the Combatants layer set. when running the game they are at 0 on z axis
in Target Settings (Battles tab) Mouse Touch control is set to Combatants layer mask, distance 100. Input type set to both.
What I'm missing? Why I can't select the enemy with the mouse, but only select them via the names that appear in the menu? What option I'm missing?
Mouse works in the battle menu, if this maybe was not clear