You can access it via: ORK.Game.AreaID And set it via: ORK.Game.SetArea(id, show); id is the ID/index of the area, show a bool value indicating if the area notification should be shown.
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ORK.Game.AreaID
And set it via:
ORK.Game.SetArea(id, show);
id is the ID/index of the area, show a bool value indicating if the area notification should be shown.
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