i have encountered an issue, for example: i have displayed a skill on the menu screen, and i do not want to use the method of calling the sub-menu. are there any other methods to call similar functions such as upgrade, use, etc.? for example, can i directly use the hud? however, i do not know how to add a button directly in the hud, such as clicking to upgrade skills, clicking to use skills, and so on.
because using sub-menus cannot achieve the ui layout i want, and sub-menus cannot display all the sub-menus under all skills at the same time, they can only display the sub-menu that appears after you click on a certain skill.