I was looking to create cutscenes in my game using schematics, but I was looking through documentation and didn't find much on how to do a cutscene. I need to be able to create cutscenes that can auto start when loading into a scene, and can end with a battle start.
I also need to be able to trigger battles after dialogue, and have a new dialogue trigger after the battle ends. I have been able to create enemy triggers but it only lets me interact and trigger the dialogue if the NPC combatant is an ally. If I set them as enemy for some reason the battle triggers before I interact with them. I thought it might be triggering by collision but the point where it triggers is not within the object at all. I am not sure what exactly is causing the battle to trigger