I'm thinking of changing Combatan's Mecanim animation during battles based on certain conditions.
I'm wondering if I can achieve this by changing Combatans → Animations (Battle) via script.

ORK.Combatants.Get(Num).battleAnimation = ?

How I can access the settings defined in Base/Control → Animations?
  • I'd recommend using status effects (or maybe a hidden equipment) for that. They can override animations.

    Changing them in the settings doesn't automatically trigger a change for current combatants (unless something else changes that can cause animation overrides) and also will impact all combatants of that kind.
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Sign In or Register to comment.