Hi.
When I use [Add item type] in [Inventory]-[Shop], if the Type is a SubType on the item side, it will not be added.
Is this according to the specification?
If not, is there a way to set it up? Or, do I have to create a CustomScript to make this happen?
You simply have to add the sub-types you want added to the shop.
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It was SecondaryItemType, not SubType.
I am trying this with Equipment.
If I set the Shop's AddItemType to a Type that is specified as SecondaryItemType, it is not added to the Shop.
I wanted to ask about how to add this.
If I change the SecondaryItemType on the Equipment side to the First ItemType, it will be added to the Shop, but I don't want to do it that way because it will affect the rest of the shop.
■iOS
https://itunes.apple.com/us/app/id679133055
■Android
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New ORK Battle Game
■iOS
https://itunes.apple.com/jp/app/id1403510381
■Android
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Adding to shops by item type will only use the main item type of an item/equipment/etc.
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