Hello,
I was wondering how I can add a new item to a player's inventory if I have not previously created it in ORK. I know this is how you do it via the API
ORK.Game.ActiveGroup.Leader.Inventory.Add(new ItemShortcut(id, quantity), true, true, true);
But this requires an id, meaning having created the item beforehand
The ID is just the ID/index of the item in the editor to get it's settings.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!