So I found the animation tab and I made my sprite clips and tied them to a animation controller.
But can someone help me on exactly what start and stop parameters I can set for movement in a direction with the right sprite clip.
Also us there something I have to set in the animation controller to make it work?
Is it something I gotta do with the input? I just have the standard ones so far.
Also, is this for only Makinom or for animating ORK combatants?
Generally I'd recommend using blend trees based on speed and direction/rotation (set via parameters).
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