I'm trying to display a HUD showing player's exp whenever the exp changes. I tried doing this with the Limited Time Display (See screenshot) but it didn't work though it seems like it should.

I was able to get the effect working without using Limited Time Display by running an OnChange schematic on the Experience status that calls the HUD. So I'm not blocked, but thought you'd like to know Limited Time Display doesn't seem to work.

  • Hm, definitely working on my end - the issue is your Start Toggle State being disabled, i.e. the HUD is displayed, but toggled off at the start. Enable it to get it working.
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