I am trying to implement my own procedual avatar system into ORK3.
Here is Textire2D FooClass.GetTexture2D(Combatant combatant) .
(ex. Warrior A and Warrior B has different Face Portrait Texure)
And I want to Display these Portrait texture in Combatant Infomation HUD just like combatant Icon.
There is some way to display em.1st I tried to change icon properties on combatants.
but icon is depends on TMP. so It seems hard to change that.
Is there a good solution for display em into HUD?