Gil, How do you set a player name via script? I know I want Index 0,1,2, and 3
I want to set it via my own gui.
I see there is a Schematics.Nodes.SetCombatantNameNode But I don't want to use the schematics editor for this.
I want to set Name, Gender and Class on the 1st 4 combatants, immediately at game start. And just replace the placeholder prefabs listed on the Combatants page entirely.
If I had to do this via the Schematics editor it would have several branching chains and it would very quickly get out of control. I struggle with node editors on the best of days, so was hoping to just script it manually.