I can longer update or add target highlighting in real time combat. This has been tested on 3D Action RPG Tutorial.

I get this error: MonoScript is registered as both Editor and Runtime script.

I have multiple Tutorial opened.

Thanks,
  • Can you show me your target highlight setup?
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  • When I run into "MonoScript is registered as both Editor and Runtime script." restarting Unity Editor is usually enough to clear out the error.
  • edited November 16
    I already restart Unity. Thanks

    https://imgur.com/a/gZ5T0ce
    image
    Post edited by kickat3000 on
  • Tested it and works fine on my end.
    However, the 3D Action RPG isn't set up for target selection, so even if you just set up the target highlight, it'll not be used. You'd also need to change the attack ability to use targets instead of None targets.
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  • I am trying to make it like World of Warcraft selection. I click on an NPC, a circle will show at the target's feet.

    https://cdn-wow.mmoui.com/preview/pvw9119_thumb.jpg
  • Check out group/individual targets in Battles > Target Settings - here's the documentation on the topic. That's ORK's implementation of tab-targeting like in WoW.

    In short, you can use that to select a combatant as target for either the entire group (group targets) or individual combatants (individual targets) and automatically use actions on that target. Whatever way you use to select actions (e.g. battle menu, control maps, shortcut HUDs, etc.) needs to enable using group/individual targets for the action.
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  • I was using the Target Selection, which is Action Based.
    This problem has been solved after switching to Selected Targets, Individual Targets.

    You can close this ticket or mark it as complete. Thanks!
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