I created a StaminaRegain with StausEffect and I want to activate StaminaRegain when AnimationType is 0:IDLE. How should I create it in Schematic and where should I trigger it? ORK 3.16.3
I don't think that's currently possible to do. You could do this based on movement speed (e.g. checking for speed being 0), but not based on a certain animation type being active.
For speed check, you can use a Tick Machine with a schematic that uses a Check Speed node - if the check is valid, e.g. add a stamina regain status effect and otherwise remove it.
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You could do this based on movement speed (e.g. checking for speed being 0), but not based on a certain animation type being active.
For speed check, you can use a Tick Machine with a schematic that uses a Check Speed node - if the check is valid, e.g. add a stamina regain status effect and otherwise remove it.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Thank you very much for your response.