I'm curious. How many of you started out writing their RPG on their own and switched to ORK.
I had a semi-playable alpha (albeit bug ridden here and there) built. Looked at the amount of work left to be done, not including content development, and decided to give ORK a shot in hopes of actually completing my game idea.
With only a few hours a night for development, I've been at this far too long to not have something done :) (2009 when I first discovered Unity after working with Truevision3D and Torque - the MMOKit for torque)
For this personal project, I've been with ORK2 since the very beginning of the beta; but I'd actually started DG's platforming elements and character control significantly before.
ORK2 pretty much gave me the capability to do an enormous amount of things without having a coder as a middleman (although I still snagged a coder for my team anyway for other things). Pretty much one of the best toolsets I've ever come across.
That reminds me, I really need to update my showcase thread....
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