edited April 14 in Makinom Support
How can I add a button to delete a save file in the interface where players choose their save files after clicking "Load Game" in the start menu? I only see the option to delete using a hotkey, but I am developing a mobile game.

Post edited by ranwang520 on
  • Resolved
  • edited May 7
    I was going to ask about this too, mind sharing what you did?

    My thought was I was going to try making my save/load menu with schematics instead/triggered from the Save Game Settings, and use the Delete Save Game node on a button somehow.
    Post edited by GeneralK on
  • Most likely used HUDs for virtual controls, e.g. check out this tutorial.
    Those control elements of HUDs can be used independently of a HUD as well - so you can e.g. add it to your UI box or even the button prefab displaying the save files.
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  • On mobile devices, the function of deleting save files can be awkward, because the prerequisite for deletion is to select a specific save file first. However, on mobile devices, clicking on a save file will directly enter the game. As mentioned above about virtual controls, if implemented in this way, it would require creating a directional key for up and down selection of save files, which can be troublesome. Would it be possible to consider adding a delete button to the right or below each save file?

  • Did you try using virtual control HUD as part of the save file button's prefab? Theoretically that should have a click on the control HUD select the button and delete that file ...
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  • This is a good idea, I'll give it a try, although I haven't done it before
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