Hello !

I wanted to create a flickering light (low pace variation of light) using the change float light node in a 2D scene.
It seems to work with the "light" component but not with the "2D light" component.
Is there any technical reason or a another node that do the job?

  • 2D lights are not supported because they're not part of Unity's basic functionality, requiring URP.
    However, you can use function nodes (e.g. Change Fields node) to use and change anything on any component.
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  • Ok I used it and work perfectly ,thanks =)
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