Do you think it is possible to implement a tower defense game in Ork3?
Share your ideas for implementation.
  • I guess using battle grids is the best way to set up a tower defence game.

    Placing units on the grid would just be using 'summoning' actions (and/or the initial player grid placement), i.e. add new combatants (either part of the player group or allied to the player) on the grid. This can also be tied to specific cells via cell types and battle ranges.

    Having the units AI controlled (when they're part of the player group) and an accordingly set up AI should do the rest.
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