Hello, I wanted to show possible damage to enemies through the target information dialog. Text works fine, shows possible damage. But in the target information layout, I turned on the hud and it does not show possible damage only the current health of the enemy. What could be the problem?
  • Your HUD content components displaying the stats have the Value Origin setting to manage what they display. Current value origin will only display the current value, while e.g. Preview would also display status change previews from the selected action.

    Additionally, UI > Text Display Settings > Status Preview Settings has options to manage what displays previews and if they're e.g. only for the player or also for enemies.
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