Hey GiL,

could you have a look at these settings and see why i'm not dealing any damage to monsters? It's a grid battle (so dunno if that changes anything) using the damage dealer and zone from the ARPG tutorial - activated by a control map. It uses a mechanim animation, i've read in other searches there are issues with that, but i dunno what to change to fix that.
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Post edited by fourscoopsplease on
  • While you have a short wait time after activation, you only play the animation after that time and immediately disable the damage dealer again - so it most likely just doesn't hit the enemy before deactivation due to the animation not waiting to be finished.

    Also, for physics to work, there needs to be some rigidbody involved, e.g. on your weapon or the combatants (e.g. set to Is Kinematic to not mess with movement).
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  • thanks, the issue appears to be the wait node. I moved that to after the animation starts playing and it works good.
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