Hi, I have an ability to test the Attack Modifier:
Target Change = Sub 50 HP (as value not formula) 'Element > Fire' as Attack Modifier Calculation Type = Continuously
Target has 'Element > Fire' at 200
This should make the target takes 100 damage But it hit for 0 instead of 100 (50*200%) when I enable 'Use Modifier Changes'
[Solved] The cause is I also have one Defense Modifier attribute at 0 and that attribute is not in the ignored list in the ability so it multiply the value by 0