https://orkframework.com/guide/tutorials/3d-action-rpg/08-huds/
I follow this tutorial to create a hp bar for enemy. How can I change position for enemy HP HUD?
  • For such a Combatant Object type HUD, the position of the HUD is based on the combatant's game object on screen (or a defined child object of the combatant). The Offset setting can be used to add additional position change based on the game object's position.
    The HUD prefab itself is placed based on it's Rect Transform settings, i.e. anchor, etc.
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Sign In or Register to comment.