Hi. I met a problem.when run game. graphics diaplay doesn't work like normally. tree and building shadow is disappear. and graphics quality is getting worse. i can't find reason.could you please help me
Well, this is completely on Unity's side of things - check your Graphics and Quality settings in Unity's menu: Edit > Project Settings
Which render pipeline are you using? The default built-in renderer, URP or HDRP?
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In that case I'd recommend checking Unity's URP documentation or dropping by the Unity forums for help.
As said, graphics quality isn't part of ORK/Makinom's features, that's entirely up to Unity, and I'm not really knowledgeable about the new render pipelines :)
Post edited by gamingislove on
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Most likely something that happens when ORK spawns the player or starts the battle (I assume that's what's happening there). E.g. something on the player's prefab that's spawned, some camera or post processing changes or even a 2nd camera being spawned with the player not using post processing at all.
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Check out the things that are spawned. E.g. is another camera spawned with the player and has some post processing setup on it?
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ORK doesn't do that unless it's told to do so (i.e. spawn something, there are no settings specific for spawning a camera and adding post processing).
I suspect this is part of your player's prefab?
Post edited by gamingislove on
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Which render pipeline are you using? The default built-in renderer, URP or HDRP?
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As said, graphics quality isn't part of ORK/Makinom's features, that's entirely up to Unity, and I'm not really knowledgeable about the new render pipelines :)
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E.g. something on the player's prefab that's spawned, some camera or post processing changes or even a 2nd camera being spawned with the player not using post processing at all.
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I suspect this is part of your player's prefab?
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