Hi. I met a problem.when run game. graphics diaplay doesn't work like normally. tree and building shadow is disappear. and graphics quality is getting worse. i can't find reason.could you please help me
  • Well, this is completely on Unity's side of things - check your Graphics and Quality settings in Unity's menu: Edit > Project Settings

    Which render pipeline are you using? The default built-in renderer, URP or HDRP?
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  • edited July 2024
    In that case I'd recommend checking Unity's URP documentation or dropping by the Unity forums for help.

    As said, graphics quality isn't part of ORK/Makinom's features, that's entirely up to Unity, and I'm not really knowledgeable about the new render pipelines :)
    Post edited by gamingislove on
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  • here is the situation.when i inactive ORK objects, shadows is normal. but when i active ORK objects graphic is not normalimage
  • Most likely something that happens when ORK spawns the player or starts the battle (I assume that's what's happening there).
    E.g. something on the player's prefab that's spawned, some camera or post processing changes or even a 2nd camera being spawned with the player not using post processing at all.
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  • thanks.but how can i find reasons.when spawn combatant and show UI game become wrong
  • Check out the things that are spawned. E.g. is another camera spawned with the player and has some post processing setup on it?
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  • I didn't create my own camera and post processing.but this is the case that spawn combatant and show UI game become wrong
  • ORK will or not create 2nd camera?
  • edited July 2024
    ORK doesn't do that unless it's told to do so (i.e. spawn something, there are no settings specific for spawning a camera and adding post processing).

    I suspect this is part of your player's prefab?
    Post edited by gamingislove on
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