I am still really new to using Ork but I am curious if I can glean anything from any of your moments where things just clicked. I havn't had a big moment yet, I've gone through the 2d Quick Start and really enjoyed it, a few things are beginning to click but it's taking time, which is fine. On to the Status Tutorial and 3d playground tutorial next.
So what about you? What was your big ah ha! moment?
By the time I finished it, I still used it as a guide when starting my game because it was hard to remember fine details from the beginning.
Understanding schematics like Start schematic, Battle Start/End, Death animation, ability animation, phase/turn, item/equipment, combatant spawn schems, those are big moments because they're opening up control to you once you understand when they run and overrides, you can then do things at the appropriate times. It's hard to implement a system if you don't know Where to put the logic, the schematics are ran at specific points that matter.
Use the search box for nodes in schematics, even if you're not quite sure what it is you're looking for, it may lead you to the right node. For example, not knowing how to set a variable, just typing "variable" in that search will lead you to the Change Variable node.
Search the documentation link on this site.
Use Google to search for threads on the forum, chances are someone has asked about it before.
In regards to using google search mentioned by GeneralK above, make sure you use the format "site:https://forum.orkframework.com *your search query* "
It works HEAPS better than trying to search in the forums.
There's a tooltip that can be turned on the give you descriptions of each node when making a schematic as well, so that you can get a better idea of what does what.