Hi, a few days ago I bought this asset and I am happy with it,
but I wonder, where I can get informations about the setup for a point and click movement with an Navmesh agent.
I can't find anything about that in the tutorials or the documentation.
Maybe you can help me to setup up such a thing.
For animations I want to use the animator controller, maybe you canhlep me with the setup (movement and Idle), too

Best regards

Pierre
  • For Animation setup using Mecanim: https://forum.orkframework.com/discussion/8065/tutorial-quick-mecanim-setup-and-some-tips

    My controller in my current project is just a wrapper around a NavMeshAgent so this will work for that setup as well.
  • edited August 14
    ORK comes with the Mouse player control type for this. See the player control settings in Base/Control > Game Controls. It works with NavMesh if you use the NavMesh Agent move type in it's settings.

    If you're using ORK's animation setup with speed forwarding to control idle/movement animations, it's pretty straightforward. Set up a blend tree based on a speed parameter and use that parameter in ORK's animation setup to automatically forward the movement speed.
    Post edited by gamingislove on
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
  • @gamingislove All right, checked it out and "Point and Click" via Navmesh is working now.
    Thank you

    @Acissathar Thank you, too. Great tutorial for the Mecanim Animation Setup, helps alot
Sign In or Register to comment.