whats the proper way to set up an enemy moving around in an area with the combatant spawner , moveAI range, and battle icons it spawns an enemy but it wont move around and the trigger to the battle is attached to the "Battle" Icon I want it to trigger from touching the enemy any advice?
The 3D RPG Playground tutorials use such a setup, e.g. here for setting up the move AI and here for the spawner in the scene.
If the enemy doesn't move around, it's most likely due to the movement component you're using on your combatants not working correctly. E.g. if you're using NavMesh agents, make sure there is a NavMesh baked in your scene.
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