Hey so this is probably a dumb question but I'm wondering if I can have different sprites in 2D turn based battles as opposed to the sprites you see in the non-battle world where you walk around and stuff?
So basically you're walking around as one sprite, then you hit a battle, and a different "battle sprite" is shown.
Again, I'm sure this is a silly question. But I want to make sure ORK can do this before I put hours into learning how to do everything.
Just had someone on the discord answer it for me for anyone interested!
"Combatants (ORK handled 'characters') can have conditional prefabs defined based on variables, status values, etc. ORK will automatically swap when the given conditions are true/false"
Yep, the Conditional Prefabs for combatants are usually the way to go.
For 2D you also have the options of using different animations in battle, since in 2D animations are mainly sprite changes anyway :)
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"Combatants (ORK handled 'characters') can have conditional prefabs defined based on variables, status values, etc. ORK will automatically swap when the given conditions are true/false"
For 2D you also have the options of using different animations in battle, since in 2D animations are mainly sprite changes anyway :)
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!