NullReferenceException: Object reference not set to an instance of an object
GamingIsLove.ORKFramework.UI.LatestTurnHUDInstance.UpdateLatestTurn (GamingIsLove.ORKFramework.Combatant combatant) (at <2b93e4050d3344f9b3b6a593c984a400>:0)
GamingIsLove.ORKFramework.Battle.FireLatestTurn (GamingIsLove.ORKFramework.Combatant combatant) (at <2b93e4050d3344f9b3b6a593c984a400>:0)
GamingIsLove.ORKFramework.Combatants.CombatantActions.Choose (System.Boolean newTurn, System.Boolean autoCallMenu) (at <2b93e4050d3344f9b3b6a593c984a400>:0)
GamingIsLove.ORKFramework.ActionAccessHandler.Choose (GamingIsLove.ORKFramework.Combatant combatant, System.Boolean newTurn, System.Boolean autoCallMenu) (at <2b93e4050d3344f9b3b6a593c984a400>:0)
GamingIsLove.ORKFramework.Combatants.CombatantActions.ChooseAccess (System.Boolean newTurn, System.Boolean autoCallMenu) (at <2b93e4050d3344f9b3b6a593c984a400>:0)
GamingIsLove.ORKFramework.PhaseBattleSystem.SelectAction (GamingIsLove.ORKFramework.Combatant combatant) (at <2b93e4050d3344f9b3b6a593c984a400>:0)
GamingIsLove.ORKFramework.PhaseBattleSystem.CombatantSelected (GamingIsLove.ORKFramework.Combatant combatant) (at <2b93e4050d3344f9b3b6a593c984a400>:0)
GamingIsLove.ORKFramework.PhaseCombatantControl.BoxClosed (GamingIsLove.Makinom.UI.IUIBox origin) (at <2b93e4050d3344f9b3b6a593c984a400>:0)
GamingIsLove.Makinom.Components.UIBoxComponent.DoClosed () (at :0)
GamingIsLove.Makinom.Components.UIBoxComponent.Closed () (at :0)
GamingIsLove.Makinom.UI.UIStateChange.Use (GamingIsLove.Makinom.BaseWaitForAnim waitForAnim, GamingIsLove.Makinom.Notify callback, System.Boolean wait) (at :0)
GamingIsLove.Makinom.Components.UIBoxComponent.DoClose () (at :0)
GamingIsLove.Makinom.Schematics.Schematic.EndSetup () (at <19ae8cac3ed44d6c8c92a1dcd24e60a3>:0)
GamingIsLove.Makinom.Schematics.Schematic.EndSchematic () (at <19ae8cac3ed44d6c8c92a1dcd24e60a3>:0)
GamingIsLove.Makinom.Schematics.Schematic.ExecuteNextNode () (at <19ae8cac3ed44d6c8c92a1dcd24e60a3>:0)
GamingIsLove.Makinom.Schematics.Schematic.NodeFinished (System.Int32 next) (at <19ae8cac3ed44d6c8c92a1dcd24e60a3>:0)
GamingIsLove.Makinom.Schematics.Schematic.Tick () (at <19ae8cac3ed44d6c8c92a1dcd24e60a3>:0)
GamingIsLove.Makinom.MachineHandler+MachineUpdate.Tick () (at <19ae8cac3ed44d6c8c92a1dcd24e60a3>:0)
GamingIsLove.Makinom.Maki.FireTick () (at <19ae8cac3ed44d6c8c92a1dcd24e60a3>:0)
GamingIsLove.Makinom.MakinomHandler.Update () (at <19ae8cac3ed44d6c8c92a1dcd24e60a3>:0)
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