Hello,
I’m trying to figure out a way of checking if a combatant is facing their target, any suggestions on how best to do this?

Thanks
  • There's the Check Orientation node for that, which checks if something is in front, left, right or in the back. This uses 90° angles for the checks.

    If you want to use different angles, there's the Check Angle node to check for a specific angle (or angle range, e.g. 45-60°)
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  • Thanks, I’ll give that a try.
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