I am attempting to follow this tutorial:
https://orkframework.com/guide/tutorials/2d-rpg-quickstart/start-2d-rpg-quickstart/Basically every time I imported things I noticed errors in the console, but I pressed forward in case that was temporary. However, when I get to the step of opening the Makinom editor, the window is blank. The most recent errors are:
Could not resolve field token 0x040001ea, due to: Invalid type GamingIsLove.Makinom.FlyingText for instance field GamingIsLove.Makinom.Components.UIFlyingTextComponent:flyingText assembly:C:\Users\PC User\Ork Tutorial\Assets\Gaming Is Love\Makinom 2\DLL\Makinom2.UnityUI.dll type:UIFlyingTextComponent member:(null)
TypeLoadException: Could not set up parent class, due to: Invalid generic instantiation assembly:C:\Users\PC User\Ork Tutorial\Assets\Gaming Is Love\Makinom 2\DLL\Makinom2.dll type:GenericAssetListSettings`2 member:(null)
GamingIsLove.Makinom.DataHandler.LoadData () (at <93e22250de8c412987059f6a9789a768>:0)
This suggests to me that something is probably fundamentally configured wrong, but I don't have the knowledge to figure out what. Is this by chance a minor oversight or something easy to fix?
Generally speaking, I worry I don't have the background to work in Unity. My hope was that the Ork framework would be enough of a crutch for me to develop, but it's possible that it assumes more of a foundation in Unity than I have.
It seems like it might be a version mismatch going on (there were some changes in Unity 6 for example that require ORK to be downloaded from Unity 6, but afaik the trial version is not set for Unity 6)
I do not use Unity heavily, so I am happy to download any other version so that I can try the framework.
You could also try the newest version of 2021 if you wanted and import into a fresh project there, I suppose it's possible a it's a Unity issue too.
Thank you very much for your help. ^-^
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