GameSetting>Audio Settings>Global Volume

Is there a way to set Global Volume to the value saved at the StartGame stage?
Users complained that the volume was large and had to be changed every time they started the game.
I understand that after loading the game, it becomes the saved Volume, but
Is it possible to set the Global Volume adjusted by the user at the title(StartGame) stage?
  • Useful functions I found a 'Change Global Valume' node in schematic
    You can modify this value through the saved variable
  • Thanks for the reply.

    There is no 'Store Global Volume' command.
    What does the 'Global volume' variable look like?
  • Check out UI > Save Game Settings. There are the PlayerPrefs Game Options settings to store things like language and volumes into PlayerPrefs instead of save games, i.e. they're global for all save games and will automatically be loaded when starting the game and ORK is initialized.
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