Hey GiL,

Hope your break is going well.

I just added in the unity input action and Makinom script. It all works pretty flawlessly thank you.

However, I'm experiencing something weird all of a sudden with my horizontal movement. When the camera is normal or @ 180Degree rotation, I can move normally.
When the camera is rotated 90 or 270, I can move vertically fine, but horizontally it moves, waits, moves, waits etc.

image

image

Video showing movement with direction butting held down the whole time.

Any idea what's going on?
  • I have the same problem when using an x-box controller.
    I changed the sensitivity in unity's project settings
    but it didn't fix it.
    This problem can also occur in projects other than ORK,
    so ORK may not be the cause.
  • how weird. I was also using an xbox controller at the time.
  • It's most likely an issue with the Unity input action - ORK simply gets the input from it, so whatever the reported value is comes from Unity's side and is based on that setup.

    If you can do a bit of scripting, you could add some debug output to the input key input action script file and see what gets returned from the input action.
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