I recall hearing a while back that the nodes which control light components (change light float, change color [light], etc) do not work for Light2D components and are only meant to affect Light in 3D mode.
I was wondering if this issue was ever corrected, or if there was any plans to change it. It would be helpful for all the 2D devs using MakinORK :)
@gamingislove
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However, e.g. using the Change Color node with the Field color type should allow you to change it (and function nodes can interact with it as well).
- class name: Light2D
- field name: color
- is property: enable
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I'll keep that in mind with the color change node. I didn't realize I could use it with the Field parameter. Thank you for the suggestion!