edited February 8 in ORK Support
Hi :-)

What's the best way to show result of specific formula in Ability's description? Is it even possible?

For example I have Ability Fireball, that causes damage based on specific Fireball formula (based on Status Values etc.). And I would like to show result of the Fireball formula in the Ability's description if you are in menu screen of specific hero.

NOTE - most of my formulas has also random value added so I assume the formula result would be different each time you refresh the menu screen with description (this would be another problem to solve, I would like to know if it's even possible :-) ) It would be also useful for weapons, potions etc. that all use formulas for final result.

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Post edited by tlamiczka on


Working on dungeon crawler RPG "Paper Dungeon"
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  • You can get access to the ability's ability variables in a formula using Selected Data 'action', so you might be able to use Change Variable at the very end of the formula to store the result in an ability's ability variable and then display said ability variable in a HUD?
  • Yeah, ability variables are the way to go here.
    Beside formulas setting the value, you can also set up the ability variables to store the result of a formula.

    An alternative is the Status Change Display feature found in UI > Text Display Settings, but this is only available when using HUDs (e.g. as part of a description display in menu screens or battle menus). This feature offers text codes to display the user and target changes.
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