edited February 28 in ORK Support
When I copied the animation controller to a new project and tried to move the character with Mechanim, I started getting the following yellow warning.
Of course, the ORK settings are inherited from the old object.

Parameter 'Hash -1185540426' does not exist.
UnityEngine.Animator:SetBool (int,bool)
GamingIsLove.Makinom.MecanimParameter:Set (UnityEngine.Animator)
GamingIsLove.ORKFramework.Animations.MecanimAnimationBase:Stop (UnityEngine.Animator)
GamingIsLove.ORKFramework.Animations.ORKMecanimAnimation:Stop (UnityEngine.Animator)
GamingIsLove.ORKFramework.Animations.AnimationSetting:MecanimStop (UnityEngine.Animator,GamingIsLove.ORKFramework.Animations.AnimationTypeAsset)
GamingIsLove.ORKFramework.Combatants.CombatantAnimations:Stop (GamingIsLove.ORKFramework.Animations.AnimationTypeAsset)
GamingIsLove.ORKFramework.Combatants.CombatantAnimations:StopMovement ()
GamingIsLove.ORKFramework.Combatants.CombatantAnimations:PlayIdle (GamingIsLove.ORKFramework.Animations.AnimationTypeAsset)
GamingIsLove.ORKFramework.Combatants.CombatantAnimations:Tick ()
GamingIsLove.ORKFramework.Combatant:Tick (single,single)
GamingIsLove.ORKFramework.CombatantHandler:Tick ()
GamingIsLove.Makinom.Maki:FireTick ()
GamingIsLove.Makinom.MakinomHandler:Updat

Moreover, the animations that were working in the older project no longer work in the new project.
Do I need to create a new controller to use animations in the new project?
Post edited by lonewolf_cat on
  • Based on the warning, some bool parameter's name in the animator controller and the ORK setup using it doesn't match.
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  • Thank you for the advice.

    Are you suggesting that the animation parameters might be incorrect?
    I just transferred the ORK settings and animation controller from an old project where the animation was working.
    I'll check the parameters once more.
  • Either the parameter in the animator controller or setup in ORK.
    It could also be due to the combatant's prefab using the wrong animator controller.
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
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