What the title says basically. I know you can allow players to upload images/textures but i do wish to know if it would be possible to let players make their own maps (and by extension battle grids) aswell as letting them save those maps in game locally (ie, the game is a single player sandbox game but i wanna let peeps make their own maps first since im also planning on going a virtual tabletop route with it).
Im not asking for the answer, but moreso confirmation if it even is possible
Saving could either be done using custom save data extensions for saving this with save games, or if you want to have this as individual files that can be saved and loaded, that's also something you need to implement yourself.
You'll also need to write the in-game tool for the players to actually build those grids. E.g. creating the base grid, user input for changing grid cells types, enemy placement, etc.
Depending on the implementation, the saving could either be using your custom data (e.g. grid size, cell types, which enemies where, etc.) or directly saving the settings of the grid components if those are set up by your in-game tool.
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However if i may ask, what would you suggest between the two saving options?
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