I want to have a feature where, when the player switches from keyboard to gamepad, the mouse cursor disappears and the game automatically pauses. Does ORK Framework support this functionality?
No, that's not available. ORK doesn't really know which input you're using and can't react to a change of input device. That's something you can probably handle with a 3rd party input solution - or maybe even Unity's new input system can handle that?
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That's something you can probably handle with a 3rd party input solution - or maybe even Unity's new input system can handle that?
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