edited April 11 in ORK Support
I want to have a feature where, when the player switches from keyboard to gamepad, the mouse cursor disappears and the game automatically pauses. Does ORK Framework support this functionality?
Post edited by Junny on
  • No, that's not available. ORK doesn't really know which input you're using and can't react to a change of input device.
    That's something you can probably handle with a 3rd party input solution - or maybe even Unity's new input system can handle that?
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