edited February 2014 in ORK Scripting
Hi! Sometimes, function I call from event system, contains error; Unity output looks like this:

"Method call failed (AssignStartingValues): UpdateInventory
Exception has been thrown by the target of an invocation."

is there any way to show more info on the error, like exact line? Currently, the only way to debug is to attach the Debugger, and trace line by line. The worst thing - every time I reach problematic line, Unity also crashes as a bonus.
  • I can add a stack print to the message in the next update, that should help you a bit :)
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Sign In or Register to comment.