The demo scenes of many of my assets freeze or have a very low fps. Shaders are off. That's as far as I've gotten. Performance is terrible.
Edit: Downloaded the latest patch and it helps a little but still worried--I read that some people had reports of objects just being deleted -- trying the assets I need for my project, including ORK, one by one.
I was going to revert but can't really if I want to take advantage of ORK's new and upcoming features. Have to bite the bullet.
For every asset I want to use in my project that's broken in the latest version of Unity, I'm going to write the developer in a friendly way. So maybe things will get fixed.
ORK currently requires Unity 5.3 - i.e. you can also go back to Unity 5.3.0 if the latest versions have issues. I'm still working with 5.3.0 and not really experiencing problems.
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Have performance issues I have to deal with. Thanks.
Unity 5.1.0-5.1.2 ORK 2.5.3 :(
But balancing the fact that the latest Unity is extremely buggy and not to mention for me unusable on Windows 10---what am I going to do?
I don't know. To be continued. Right now I'm going to delete all Unity stuff and just think about it.
Thanks.
I was contemplating upgrading my dev box to 10...now, maybe I won't
blindmonkeygames.com/index.html
Edit: Downloaded the latest patch and it helps a little but still worried--I read that some people had reports of objects just being deleted -- trying the assets I need for my project, including ORK, one by one.
I was going to revert but can't really if I want to take advantage of ORK's new and upcoming features. Have to bite the bullet.
For every asset I want to use in my project that's broken in the latest version of Unity, I'm going to write the developer in a friendly way. So maybe things will get fixed.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!