Some of you may wonder what features are still coming before the official release (which isn't that far away any more).
Well, here's a list of the
bigger features that are coming in the beta phase:
- Phase Battles
Another battle system type, will already be included in beta13 (the next update).
- Currency system
Well, allowing multiple currencies and exchange rates.
- Console system
Output of all kinds of actions (like 'Brown Pants attacks Evil Pants' or 'Evil Caster -10 HP.') to a console - along with displaying that stuff in HUDs and menus.
Maybe also console input coming, but that's something for post-beta :)
- Ability Development
More complex ability development system with trees, requirements, etc.
This also includes menu screen integration of the development system.
Beside that, there are a lot of smaller features still coming, e.g. random battles or menu screen default action (use, give, level up, etc.).
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
If you're enjoying my products, updates and support, please consider supporting me on
patreon.com!
Is your idea of phase battles inspired by any particular game/series?
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http://www.frogames.net
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!