Hello . GIL Thank you . Combat system of the dream is becoming completed Thanks !
I have encountered a problem you do not know also .
I have tested RealTimeBattle of Random Battle in Tutorial Demo. Remove all battle Spot objects and Spawner in 2 Fields Scenes - > Added " Random Battle Area " from the Scene Wizard -> To Play. It is to battle with enemies in this state - > Back to 1 Town scene during the Battle - >
-> Brown Pants has been left in a combat state . Battle can not start again , returning to 2 Fields scene as ( ? ? ? ) If you issue a one-time Base Attack, Action will no longer be able to do anything after that !
As Battle Start / End / Defeat / Escape Event of the tutorial is empty . What Event or will be called when you return to Town remains Battle ? Were tested terrible I think that there is a need I'm going to define the BattleEnd event , but I was not able to solve .
Yes, I see how this can be a problem - will look into it for the next update!
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What a relief!
thank you!
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