Hi. I have a problem with attack in Real Time Battles. Everything for fine before, and now something like this happens - attack animation don't play, I can't do damage to enemy, enemies can't fight too... I check everything - input, animations, combatants, battle events, control maps... Nothing block control maps, everything is normal. I also have Real Time Battle Area for Whole Scene and I check if this happens in Limited Area - same thing. What is wrong? Please for help and thanks :)
Oh, and I Can use Skillbar also - I can drink potions, cast spells (and spell can kill enemy). But for some reason only the attack don't work.
Well if the attack animation isn't playing it sounds like the attack event isn't firing off at all. Did you accidentally remove the event from the Attack abilites battle animation?
Sounds like the attack isn't fired at all, so check if: - the control map firing the attack can be used in your real time battle - the combatant you're controlling has the control map - the attack can be used (e.g. use costs, requirements, etc.)
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Ok... Weird. My enemy is "Zombie". So I just spawn not my "Zombie" but "Evil Pants". And "Evil Pants" works! I Can fight without problem. I Can't fight with my "Zombie" enemy and I Don't know why. I check the prefab - everything is the same like in Evil Pants. I check in Combatants - same. I'm going to try just copy the Evil Pants prefab and switch with my "Zombie" and see how this will work.
Uhh Thank you! It works! With Battle Area it works fine. Without Battle Area, I need to jump on enemy head and then he Can attack me, but it's not a problem ;) Thank you very much! :)
Also, keep the Box Radius setting of your combatants in mind - if your enemy is larger (e.g. collider), you need to increase that as well. The box radius is also taken into account in range checks, so that the range starts at the end of the radius.
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Did you accidentally remove the event from the Attack abilites battle animation?
- the control map firing the attack can be used in your real time battle
- the combatant you're controlling has the control map
- the attack can be used (e.g. use costs, requirements, etc.)
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
So, I guess... The problem is in my Zombie character model?
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