I was wondering if it is possible to show a list of abilities a character has learned in a HUD?
I want to use it for a status screen, so the player can hover over all the status values and read the tooltip about those and do the same for the abilities.
Alternatively I could try to figure something out with the abilities menu part, but I'm not sure if I can make it so the abilities aren't actual buttons.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
If the menu part isn't active, the tooltips don't show up. This isn't a problem for the status values. I can only get it active by clicking on it, the 'Cursor over' setting of the GUI box doesn't seem to change much.
I could solve it by having that menu be the only one that needs to be active and add a custom back button, but I'm not sure how I'd separate the passive and active abilities in 2 columns next to each other. This would also mean the abilities stay in the tooltip screen, while the Status value tooltips disappear after moving away the mouse.
It would be easiest if I could make the abilities menu part available for Mouse Over to have the tooltips appear, but otherwise impossible to interact with. The 'Back' button I have also has to get reactivated by clicking on it, after another menu part is activated. Any ideas?
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!