Hello guys, after few years away from Unity and ORK, I've come back and started to make video tutorials to show case ORK Framework and one of my favorites games, Final Fantasy XIII Lightning Returns.
I still have limited time, due to my daytime job, but I'm commited to upload at least one video per week.
The idea behind the series, is to prototype Lightning Returns Game, using both ORK Framework and highly customized Real Time Battle to handle the 3 schemata battle type used in the game.
I hope you enjoy it and I'm open to suggestions to improve the quality of the videos.
There is extra HTTP at the end of your link.
ORK Framework Series - 02 Project Setup
ORK Framework Series - 03 Importing Player and Controls Setup
ORK Framework Series - 04 Player Prefab and Scenery
ORK Framework Series - 05 Setup ORK Editor
ORK Framework Series - 06 Stats Values
ORK Framework Series - 07 Game Settings
ORK Framework Series - 08 World Settings
ORK Framework Series - 09 Inventory, Weapon and Armor
ORK Framework Series - 10 Equilibrium Garb Setup
ORK Framework Series - 11 DarkMuse Garb Setup
ORK Framework Series - 12 Blue Schemata and Post-processing
ORK Framework Series - 13 Stats HUD part 1
ORK Framework Series - 13 Stats HUD part 2
ORK Framework Series - 13 Stats HUD part 3
ORK Framework Series - 15 The Main Menu Part 1
Unity ORK Framework Series - 15 The Main Menu Part 2
Sprint Ability Preview